Part I: General InformationName: I am Reihelen. Email Address: rehrick@bgnet.bgsu.edu |
Part II: Character InformationCharacter Name: Galatea Niamh Abrigel. According to Behind the Name, Niamh was the daughter of the sea god in Irish legend. Galatea was a sea nymph in Greek myth who turned the blood of her murdered love into a river, the name of the fourth moon of Neptune, AND the name of the statue that Pygmaleon created and fell in love with. Character Position: Sailor Senshi and Princess of Neptune, Central branch of the Trident System, winner of several awards for singing and violin. Birthdate and Age: March 10; 17 years old Zodiac: Sun: Pisces; Moon: Gemini; Rising: Libra Description:
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Background: At the prime of her career, Meris Thalassina Abrigel was both beautiful and talented. She was a sensational singer and dancer, perhaps the greatest star Neptune had ever known. What not even Meris herself knew, however, was that she had the starseed of a Sailor Senshi. Some years earlier, the queen of Neptune had died without leaving an heir, causing some amount of disorder on the planet. A search was made for the successor to the planet's power, and finally that power was found in Meris, the most beloved celebrity of that time. Meris accepted the power and responsibility with grace and skill, and her natural leadership ability quelled the fears of those who thought she would not be able to rule. Some time later she married a nobleman and gave birth to a daughter--Niamh Meris Abrigel, who would later become the mother of Galatea Niamh Abrigel. Niamh was a sweet, kind child, and though she spent a good deal of time in the public eye at the side of her mother, she didn't have her mother's style or charm. Meris continued performing, but became more and more protective of her daughter, shielding her from getting too close to anyone. Meris's performances became less and less frequent, and soon she seemed to have room for only two things in her life--her daughter, and the affairs of the planet. Her once-pleasant marriage became a battleground, and while Niamh felt stifled, she didn't have the strength of character to stand up to her mother. Everything was provided for her, but little princess Niamh was Not Happy. She knew her mama loved her, but mama didn't seem to want her to have a personality, or be anything but her little doll to dress up and show around. The one time Niamh did finally act against her mother's wishes was when she eloped with her tutor, Arion. He was ten years older than she was and, to tell the truth, not all that good looking, but he was smart and nice and most importantly, he gave her room to breathe. Meris was furious, but she hid it behind sweet smiles. She wrote to her daughter that she would gladly welcome her and her husband into the family if they'd just come home. Alienated from her husband and daughter, Queen Meris was beginning to taste loneliness. Niamh and Arion did finally return--but not for several years. When they came back, they had a four-year-daughter in tow, Galatea. The queen decided that her granddaughter deserved the sort of fame she had once possessed, and set Galatea up with lessons in the violin. Galatea was talented; she gave her first public recital when she was seven, and by the age of twelve could stand her own among musicians twice her age. At about this point, her grandmother began training her voice, and at fourteen she made her singing debut, broadcast worldwide. As a violinist, princess, and senshi, she'd already been well-known, but it was as a singer that Galatea attained super-stardom. She had talent, she had looks, she had style, but she also had her grandmother's management, and that made all the difference. Meris was able to relive her glory days through Galatea, and has been a force pushing her granddaughter into the spotlight. When she wasn't on stage or practicing, Galatea found that she liked painting, which was also a hobby of her father's. It was something fun she did in her free time, and she didn't really take it seriously until she mentioned it in an interview...and the next thing she knew, everyone wanted to see her paintings, they're all looking forward to her next exhibition-broadcast, and people are actually going out of their way to acquire her work. NPCs:
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Part III: Soldier InformationSpecial Skills:
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Part IV: Kingdom InformationHistory: The first explorers who came to Neptune were looking to create a new line of defense for the solar system. Pluto, though it stood at the perimeter of the Solar System, was too small to carry out their plan, and its orbit too erratic. Neptune, however, with its size, orbit, and supply of methane, was perfect. It took nearly 165 years for the first phase of the TRIDENT system to be implemented--the time it takes for Neptune to make a complete revolution around the sun. When they had finished, they had effectively built an alarm system for the Silver Millenium; a ring of magical surveillance that would alert the Neptunians to any intrusion. They called it TRIDENT because it was conceived as a three-pronged system; the ring/shield itself, the infrastructure on the planet Neptune, and Sailor Neptune herself. The "infrastructure on the planet" being a giant freakin' superweapon That's right, what better way to defend the solar system than with a giant magical planet-ray? The actual specs of the weapon are top secret, and it is still under construction, though finally nearing completion. Even the workers don't know the extent of what this will be able to do. The development has been carried out in close cooperation with the army of Uranus, but the lower you are on the hierarchical rungs, the less you know about it. Uranus has the standing army, but Neptune is the hidden trump card. If Uranus is the French, Neptune is the Maginot line, permanently pointed outward into the unknown.
Depending on the size and nature of the ship, it could be the home of 20 to 2000 people. Each ship is, for the most part, self-sufficient; they run on methane fuel, grow their own food to supplement frozen and dried supplies, and are encased in a bubble of breatheable air through the power of magic and technology. The ships can be ornate, depending on the prosperity of the inhabitants. One thing that every ship will be equipped with, though, is a television screen. (I could make up a fancy name for it, but goshdarnit, that's what it is.) Society: The drifting ship-life of Neptunians means that they spend a lot of time in relative isolation--from family and friends, the rest of the world, and the rest of the kingdoms. A lot of time is spent traveling between docks and working-nodes, and little work can be done in that time. Hence, boredom and loneliness are the plague of the Neptunians. The solution to both problems has come in the form of a television screen. All ships are connected to a planet-wide broadcast network, and there are private channels for personal communication. On the networks, the news is broadcast, but the most popular broadcasts are best compared to variety shows. The entertainment business thrives on Neptune, and almost everyone has a favorite singer, dancer, or musician whose career they follow. |